Project 2016: Phase 0 dark trooper
Posted: Mon Jun 27, 2016 3:16 am
Hey all I've been looking forward to posting some progress on this project for awhile now. I've always really liked the phase 0 dark trooper from the Battlefront 1 and 2 and decided it needed to go on my projects list as something to make. I had to get through my version 2 tk armour, my fem trooper armour and an mg34 to get here but I've managed to make a bit of headway.
For anyone (everyone) wondering what the hell a dark trooper is have a look here:
http://starwars.wikia.com/wiki/Phase_Zero_dark_trooper
So I really like the sculpt (stormtroooper yet not stormtrooper), the back story (what do we do with all those injured clone troopers?) and they way it moved in the games (jetpack!)
Luckily there's a bit of reference material and screen shots on the net that I was able to get hold. The best stuff came from the rpf. I've made the following design decisions when approaching this build;
* the armour is low polygon count so curvature will need to be added
* the armour is bulkier than regular stormtrooper armour but not taller
* scaling will be needed to make the suit work in the real world
* I'll refer as much as possible to a couple of colour palette/ armour shapes files I found on the net
I was able to get a front, back, partial side and jet pack images which I got blown up to make a 1.8m figure. I mucked around with some of the dimensions to get it working better and got some starter profiles.
So the armour is kind of the same size as a stormtrooper just a bit wider and bulkier.
Here's it next to my mg34 and bucket
For anyone (everyone) wondering what the hell a dark trooper is have a look here:
http://starwars.wikia.com/wiki/Phase_Zero_dark_trooper
So I really like the sculpt (stormtroooper yet not stormtrooper), the back story (what do we do with all those injured clone troopers?) and they way it moved in the games (jetpack!)
Luckily there's a bit of reference material and screen shots on the net that I was able to get hold. The best stuff came from the rpf. I've made the following design decisions when approaching this build;
* the armour is low polygon count so curvature will need to be added
* the armour is bulkier than regular stormtrooper armour but not taller
* scaling will be needed to make the suit work in the real world
* I'll refer as much as possible to a couple of colour palette/ armour shapes files I found on the net
I was able to get a front, back, partial side and jet pack images which I got blown up to make a 1.8m figure. I mucked around with some of the dimensions to get it working better and got some starter profiles.
So the armour is kind of the same size as a stormtrooper just a bit wider and bulkier.
Here's it next to my mg34 and bucket